Still Ringing · Report · industry

The Landlord at the Merch Table

On a $45 tour shirt the artist keeps about $13, and the venue takes almost as much. Inside the venue cut that tripled the price of concert merch.

·11 min read·By Still Ringing

In December 2023, Ronnie Radke stood on stage at the Armory in Minneapolis and told the crowd there would be no merch table that night. The venue wanted 25 percent of every sale, and the Falling in Reverse frontman decided he would rather sell nothing at all. He called the practice criminal. The Armory's cut later drew local press coverage of its own.

Here is the math he was refusing. On a standard $45 tour shirt, the artist who designed it, paid to print it, shipped it across the country and staffed the table keeps roughly $13 to $15. The building keeps $10 to $12 for the floor space.

The landlord makes almost as much as the band. On every shirt, at most rooms, every night of the tour.

That arrangement, not greed and not cotton prices, is the main reason the concert T-shirt that cost $20 in 2000 costs $45 now. This report traces where the money at the merch table actually goes, what happened when artists started saying the numbers out loud, and why the fight is back in the trade press in 2026.

The $45 Shirt, Itemized

Start with the shirt, because everything else in this story hangs off it.

Where it goesAmountShare of $45
Production: blank, printing, packaging, freight$8–12~22%
Venue commission (~25%)$10–12~25%
Sales tax (~8%)$3–4~8%
Management fees (10–15%)$4–5~11%
What the artist keeps$13–15~30%

The venue commission is the piece fans rarely see. Survey data compiled by Digital Music News in 2023 put the typical cut at 15 to 30 percent of gross sales, with the full observed range running from 10 to 40 percent depending on the room and the artist's leverage. Their worked example is blunter than the table above: at a 30 percent venue cut plus 8 percent taxes plus 15 percent management fees, an artist keeps 43 percent of gross before paying for design and production.

The hoodie runs the same play with bigger numbers. A $100 hoodie breaks down to roughly $20 to $25 in production, $25 to the venue at a standard commission, $8 in tax and about $15 in management fees, leaving the artist $27 to $32. Fleece costs more than cotton and embroidery costs more than screen printing, so the production line is fatter. The percentages barely move. The artist nets about a third at every price point, because the cut structure, not the garment, decides the split.

The price history follows from that structure. A 20-year pricing analysis and fan survey data place the standard tour shirt at $20 to $25 in 2000, $30 to $40 by 2015, and $45 to $50 by 2025, with signs the tee has finally hit a ceiling. Hoodies kept climbing, from $20 to $30 in 2000 to $80 to $125 today, and premium items go further: Taylor Swift's Eras Tour hoodies ran $75, and Green Day's Saviors Tour sold $200 jackets. US consumer prices rose about 80 percent over that same quarter century. The shirt roughly doubled. The hoodie roughly tripled.

Fans kept buying anyway, at least so far. According to atVenu's 2025 fan spending data, drawn from the point-of-sale platform used at thousands of shows, the average buying fan spent $64 pre-tax on merch in 2025, up 7 percent from the year before, and walked away with 2.1 items per purchase, up from 1.7. Spread across everyone through the doors, buyers or not, per-attendee merch revenue ran $10.29 in 2025, after growing 14 percent in 2024. K-pop fans led every genre at $48.32 per head, a 61 percent surge in one year.

Two different numbers, one story: the fans still at the table are spending more, while the price of entry to that table keeps rising past what a casual attendee will pay.

MIDiA Research projects the global music merchandise market will reach $16.3 billion by 2030. The detail that matters is in the fine print: annual growth is slowing to about 1.6 percent, a deceleration Music Ally flagged back in October 2024. This is a big, maturing market. The easy growth is over, which makes the fight over each table's margin sharper, not softer.

How the Cut Actually Works

Three mechanical details turn a commission into a grievance.

The first is that the cut applies to gross, not profit. A 25 percent commission comes off the sticker price before the artist's production costs are recouped. That is how the venue's take on a $45 shirt ends up within a few dollars of the artist's net. The venue risked nothing on inventory. The artist paid for every unsold box in the van.

The second is the forced seller. Many rooms require artists to use the house merch vendor, then commission the gross that vendor rings up. Craig Reynolds of Stray From The Path described it plainly during the 2022 flashpoint: venues force you to use their seller, who has no stake in your sales, and then take 25 percent of the gross that person generates. The artist pays a commission on labor they did not choose and cannot manage. Talkhouse's artist-written explainer walks through the same structure.

The third detail is the one you can check yourself. The same shirt that costs $45 at the venue usually runs $35 to $40 on the artist's own web store. Online sales carry no venue commission, so the artist can charge less and still keep more. When identical goods carry different prices in two places, the difference is the cost of the middleman, and at the merch table the middleman is the room itself.

Put those together and a cycle emerges. Cuts of 20 to 35 percent push artists to raise prices to protect their margin. Fans face $45 shirts and buy more selectively. Artists raise prices again to compensate for volume. The visible symptom is what fans complain about most, in pricing breakdowns and features on why merch got expensive and bad: a table with $5 stickers at one end, $70 hoodies at the other, and almost nothing in the middle.

For a working band, the stakes compound nightly. A mid-size act grossing $10,000 a night in merch loses $2,000 of it to a 20 percent cut. Across a 50-date tour, that is roughly $100,000.

Set that against how touring income works now. Streaming pays fractions of a cent per play, physical sales are a niche outside vinyl, and industry estimates commonly put merch at 10 to 35 percent of a touring act's total revenue, with 20 to 30 percent typical for club and theater acts. The artist's take from the ticket itself is famously thin once production, promoter and crew costs come out. The merch table is one of the last places a touring musician captures real margin, which is exactly why the commission stings and why nobody at the club level can afford Radke's gesture of walking away from the table entirely.

The Revolt

Artists tolerated the arrangement quietly for decades. That ended in late 2022.

Bad Omens lit the fuse with a statement that went viral in December 2022: "We just don't want to give you 20% of the merchandise we design, pay for, manage, set up, carry, and sell ourselves because you gave us 24sq ft of floor space in your venue we sold out."

Rolling Stone gathered the movement's voices in 2023. Laura Jane Grace of Against Me! called the practice "a heist" and said dealing with venues "feels like you're dealing with the mob sometimes." Jeff Rosenstock offered the argument that has proven hardest to answer: if the venue deserves a cut of merch for providing the space, the band deserves a cut of the bar for providing the crowd.

Anders Fridén of In Flames pushed his peers to speak up, arguing a few bands complaining changes nothing. Radke's Minneapolis stand came a year later, and he went one step further afterward, vowing to launch a festival with no merch cuts at all.

What made the revolt land was the leverage problem underneath it, the one Variety's industry opinion pages spelled out: the commission is non-negotiable at most large venues, and the acts it damages most, the club and theater bands living on merch margin, are precisely the ones with no power to refuse it. A stadium act can absorb a cut it barely notices. A van tour cannot. Speaking publicly was the only lever available, so that became the strategy.

The revolt worked, partially. In September 2023, Live Nation eliminated merch commissions at its US club venues, 77 rooms per trade coverage, and added $1,500-per-show travel stipends for supporting acts under a program called On the Road Again. At those rooms, the artist's net on a $45 shirt jumped from roughly $13 to 15 dollars to roughly $23 to 25.

Read that concession carefully. The world's largest promoter decided, unilaterally and overnight, that it could simply stop taking the cut at the club tier. No renegotiation, no price increase to fans, no collapse of the club business followed. The commission was discretionary margin all along. It also cost Live Nation the least at exactly the tier where cuts hurt artists most, which is why artist representatives were back in Billboard this year saying bands are still being shorted everywhere else.

The Venue's Side of the Table

The story is less satisfying than pure villainy, and an honest accounting has to say so.

Club venues are thin-margin businesses. Rent, insurance, security and staffing costs have climbed steadily, and the venue-side case aired by Loudwire is not nothing: the house provides sellers, payment infrastructure, staff and floor space, and merch commissions are one of the few flexible revenue lines a room controls. Independent venue operators have documented their own fragility since the pandemic. Two thin-margin businesses are fighting over the same table, and the fan's $45 is what funds the argument.

The commission structure even maps onto that logic. The Digital Music News survey data shows festivals and amphitheaters commanding the highest percentages, justified by the fuller service operation they run, while small independent rooms often take less and vary widely. The cut tracks negotiating power more than cost of service, which is the tell that it functions as rent rather than reimbursement. But rent is a real thing rooms need to collect, and the room that closes serves no band at all.

Quality also genuinely improved. The $45 shirt today is usually heavier cotton with more durable printing than the $20 shirt of 2000. That does not close an inflation-adjusted doubling, but it is not zero either.

And the runaway-pricing narrative has a flattening tail. Multiple trackers noted tee prices stabilizing at $45 to $50 through 2024 and 2025, which reads like fans finally drawing a line. Hoodies show no such ceiling yet.

The Table Doesn't Have to Look Like This

The strangest part of the American merch table is what is missing from it. Fans keep asking, in surveys and Gen Z buying research, for items between $10 and $30. The table keeps offering a $5 sticker or a $70 hoodie.

K-pop already solved this. Photocards cost a few dollars to produce, sell for $3 to $8, and drive repeat purchases and a secondary trading economy. Lightsticks, mascot plush lines and member-designed items fill every price point between pocket change and premium. That product architecture is a large part of how K-pop reached the highest per-head merch spend of any genre while the average western table still leans on apparel at the extremes.

What do fans say they want in that gap? The pattern across surveys is consistent: practical items they will actually use, limited pieces that feel collectible, signed setlists from the specific show they attended, and designs they would wear as everyday clothing rather than as a walking tour advertisement. Items priced $10 to $25 show higher attachment at the table than items over $30, and functional pieces outsell purely decorative ones. Fans are describing the K-pop table without knowing it.

A few artists have experimented at the edges. The 1975 ran on-site screen printing where fans could bring any old shirt and have the new tour design printed over it, and reprinted fresh graphics over their own unsold back-catalog stock rather than eating the loss. And the longest-running proof that demand overflows the official table sits in the parking lot: the Shakedown Street economy around Phish and Dead shows, where fans have sold unlicensed lot shirts for decades under an informal truce, no band name, no likeness. When the official table prices out the middle of its own audience, the audience builds its own table outside.

The lesson is structural. When a commission eats a quarter of gross, tables drift toward fewer, higher-priced items that protect margin per transaction. The missing middle is not a design failure. It is what a 25 percent cut does to product strategy.

What This Means for Fans

If you want more of your money reaching the artist, buy from their web store when you can wait. The same shirt is usually 15 to 20 percent cheaper online, and no room is taking a quarter of it.

If you are buying at the show, know that roughly 30 cents of your dollar reaches the band at a typical venue, and closer to 50 cents at the 77 club rooms where Live Nation dropped its commission. The table at a small club is a better deal for the artist than the one at the amphitheater.

If a band offers something in the $10 to $30 middle, a print, a pin set, a slipmat, whatever it is, buying it sends the clearest signal a fan can send. Sell-through data drives what gets stocked on the next tour. The survey research is consistent that fans form stronger attachments to the modest items they use than to the expensive ones they shelved, and every mid-priced item that moves makes the case for a table that is not just stickers and hoodies.

None of this is about spending more. The reason people buy anything at a merch table is to keep some physical piece of a night that mattered, and that instinct deserves better economics than it currently gets.

And when a band you love has a strangely expensive table, or no table at all, you are probably not looking at greed. You are looking at a negotiation you were never told about, being settled at your expense. The price of the shirt was set long before you got in line.

Sources(18)Show all
  1. Digital Music News, "How Much Do Venues Take From Artist Merch Sales?", September 2023, digitalmusicnews.com
  2. Rolling Stone, "Laura Jane Grace, Jeff Rosenstock and More Sound Off on Venue Merch Cuts", 2023, rollingstone.com
  3. Talkhouse, "WTF Are Merch Cuts (and Why Are Musicians So Pissed)?", talkhouse.com
  4. MetalSucks, "Bad Omens Rip Venues for Taking Merch Cuts", December 2022, metalsucks.net
  5. Consequence, "Live Nation drops merch fees for club-sized venues, offers $1,500 artist stipends", September 2023, consequence.net
  6. Consequence, "Falling in Reverse's Ronnie Radke refuses to sell merch due to 25% cut", December 2023, consequence.net
  7. Star Tribune (via AOL), "Minneapolis' Armory criticized for taking 25% of bands' merchandise sales", 2023, aol.com
  8. atVenu, "An Updated Look at Artist Merch Trends", 2025, atvenu.com
  9. MIDiA Research, "Global Merchandise Market to Hit $16.3 Billion by 2030, But Annual Growth Slows to 1.6%", 2024, midiaresearch.com
  10. Music Ally, "Report predicts slowing growth for global music-merch sales", October 2024, musically.com
  11. Loudwire, "Why Do Venues Take Merch Cuts?", loudwire.com
  12. Money Digest, "Why Is Concert Merchandise So Expensive Today?", 2025, moneydigest.com
  13. The Spinoff, "The Reason Concert Merchandise Is So Expensive (and Bad) Now", January 2026, thespinoff.co.nz
  14. GigWise, "From Merch Table to TikTok Shop: How Gen Z Fans Really Want to Buy From Bands in 2026", 2026, gigwise.com
  15. Ticket Fairy, "Merch Cuts Under Fire in 2026: Crafting Fair Venue Merchandise Policies", 2026, ticketfairy.com
  16. Billboard Pro, "Merch Fees at Venues: Artist Reps Say Bands Are Being Ripped Off", 2026, billboard.com
  17. Variety, "Venues Are Shaking Down Artists for Every Last Dollar", 2023, variety.com
  18. Billboard, "5 Biggest Music Sustainability Stories: Merch, Festivals", 2025, billboard.com

Data as of July 2026. Price-history figures are directional ranges compiled from pricing analyses and fan surveys of varying methodology; per-fan spending figures are atVenu platform data and reflect venues using its point-of-sale system.

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